7th Grade

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7th Grade
prerequisites
None! Start where you are!
age group
12-13

Grade 7 students expand their coding skills with object-oriented programming, loops, and conditionals. They create interactive games in Scratch and program microcontrollers to control robotics systems. Hands-on projects strengthen problem-solving and computational thinking, helping students structure code and operate robots with confidence. Lessons are interactive and designed to make coding and robotics both engaging and practical.

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Introduction to Tess the Dog - JavaScript Lesson

Two-Minute Teacher Tutorial
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Prerequisites
None! Start where you are!
GRADES
6-8
Skills
JavaScript

Lesson Resources

About this lesson: In Tess the Dog – Lesson 1, students meet Tess, a friendly dog who needs help moving her ball closer to home. With guidance from JavaScript the Engineer, learners explore how coding instructions are written using functions. They practise using three fundamental commands - move(), turnLeft(), and putBall() - to direct Tess through a series of tasks. Students see how each function affects Tess’s actions in real time. The lesson also includes collaborative checking, encouraging students to compare their solutions with peers to reinforce understanding.