Kindergarten

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36+ Lessons
30 - 60 minutes each
Teacher Support Team
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Support throughout the year
About
Kindergarten
prerequisites
None! Start where you are!
age group
5-6

The Code4Kids Kindergarten curriculum offers an exciting and age-appropriate introduction to coding and robotics. With a focus on hands-on learning, students explore foundational skills such as pattern recognition, algorithm design, and digital literacy. Lessons integrate unplugged and digital activities, making technology accessible to all classrooms. Through step-by-step guides and engaging projects, students develop problem-solving and critical-thinking abilities while building confidence in using technology. Teachers are supported with comprehensive lesson plans, interactive tools, and adaptable resources, ensuring an enriching experience for educators and learners alike. Prepare young minds to become the creators and innovators of tomorrow with Code4Kids!

Which Course Should I Start With?
Easy to Teach
  • No coding experience required! At Code4Kids, we’ll guide you every step of the way so you can focus on what you do best - teaching
  • Learn with your students
  • Fit into your schedule
  • Curriculum Aligned

We provide everything you need to teach with confidence - no matter your background or level of experience. Our teacher resources include:

  • Teacher Guides: Including curriculum maps and schemes of work
  • Teacher Presentations: Slides for teachers to use in class
  • Online Activities: Optional interactive workspace
  • Assessments & Progress Tracking: Formal and informal assessment guides
  • Lesson Plans: Taking you through each and every lesson
  • Unplugged Activities: Printable worksheets for younger students
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Try Our Free Lesson

Ozzy Explores Robots

Two-Minute Teacher Tutorial
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Prerequisites
None! Start where you are!
GRADES
Preschool
Skills
Robotics
Unplugged

About this lesson: In this unplugged robotics lesson, students are introduced to the world of robots through a story-led, activity-based approach. Guided by Ozzy the owl and Dizzy the drone, learners discover what robots are, where we use them, and how they function using inputs and outputs. From vacuum cleaners to Mars rovers, students explore real-world examples of robots and their roles in homes, hospitals, farms, and space.

A classroom-friendly robot role-play and a practical worksheet activity allow learners to reinforce key concepts while building and customising their own robot. The lesson encourages curiosity, logical thinking, and basic coding concepts in a playful, engaging way. This lesson is perfect for early STEM education and supports independent or guided learning.